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| ||'''red'''||a pointer to ,,a,, ^the^ 256 element array of 16-bit quantities ,,to hold,, ^holding^ the translation table for the red channel, or NULL|| ||'''green'''||a pointer to ,,a,, ^the^ 256 element array of 16-bit quantities ,,to hold,, ^holding^ the translation table for the green channel, or NULL|| ||'''blue'''||a pointer to ,,a,, ^the^ 256 element array of 16-bit quantities ,,to hold,, ^holding^ the translation table for the blue channel, or NULL|| |
||'''red'''||a 256 element array of 16-bit quantities filled in with the translation table for the red channel, or NULL|| ||'''green'''||a 256 element array of 16-bit quantities filled in with the translation table for the green channel, or NULL|| ||'''blue'''||a 256 element array of 16-bit quantities filled in with the translation table for the blue channel, or NULL|| |
SDL_GetWindowGammaRamp
Use this function to get the gamma ramp for a window.
Contents
Syntax
int SDL_GetWindowGammaRamp(SDL_Window* window,
Uint16* red,
Uint16* green,
Uint16* blue)
Function Parameters
window |
the window to query |
red |
a 256 element array of 16-bit quantities filled in with the translation table for the red channel, or NULL |
green |
a 256 element array of 16-bit quantities filled in with the translation table for the green channel, or NULL |
blue |
a 256 element array of 16-bit quantities filled in with the translation table for the blue channel, or NULL |
Return Value
Returns 0 on success, or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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