#pragma section-numbers off #pragma camelcase off = SDL_GetWindowGammaRamp = Use this function to get the gamma ramp for the display that owns a given window. <> == Syntax == {{{#!highlight cpp int SDL_GetWindowGammaRamp(SDL_Window* window, Uint16* red, Uint16* green, Uint16* blue) }}} == Function Parameters == ||'''window'''||the window used to select the display whose gamma ramp will be queried|| ||'''red'''||a 256 element array of 16-bit quantities filled in with the translation table for the red channel, or NULL|| ||'''green'''||a 256 element array of 16-bit quantities filled in with the translation table for the green channel, or NULL|| ||'''blue'''||a 256 element array of 16-bit quantities filled in with the translation table for the blue channel, or NULL|| == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == Despite the name and signature, this method retrieves the gamma ramp of the entire display, not an individual window. A window is considered to be owned by the display that contains the window's center pixel. (The index of this display can be retrieved using [[SDL_GetWindowDisplayIndex]]().) == Related Functions == .[[SDL_SetWindowGammaRamp]] ---- [[CategoryAPI]], [[CategoryVideo]]