|
Size: 745
Comment: create page, add content
|
Size: 618
Comment: update content - pointers, structs
|
| Deletions are marked like this. | Additions are marked like this. |
| Line 3: | Line 3: |
| ||<tablewidth="100%" style="color: #FF0000;" :> DRAFT|| | |
| Line 6: | Line 5: |
| Use this function to get the window's input grab mode. | Use this function to get a window's input grab mode. |
| Line 12: | Line 11: |
| int SDL_GetWindowGrab(SDL_WindowID windowID) | int SDL_GetWindowGrab(SDL_Window* window) |
| Line 16: | Line 15: |
| ||'''windowID'''||the type used to identify the window|| | ||'''window'''||the SDL_Window to query|| |
| Line 19: | Line 18: |
| Returns 1 if input is grabbed, and 0 otherwise; call [[SDL_GetError]]() for more information. | Returns 1 if input is grabbed, 0 otherwise. |
SDL_GetWindowGrab
Use this function to get a window's input grab mode.
Contents
Syntax
int SDL_GetWindowGrab(SDL_Window* window)
Function Parameters
window |
the SDL_Window to query |
Return Value
Returns 1 if input is grabbed, 0 otherwise.
Code Examples
You can add your code example here
Remarks
You can add useful comments here
