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Size: 617
Comment: update content - "the" to "a" window update
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Size: 618
Comment: update content - pointers, structs
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| ||'''window'''||the window to query|| | ||'''window'''||the SDL_Window to query|| |
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| Returns 1 if input is grabbed and 0 otherwise. | Returns 1 if input is grabbed, 0 otherwise. |
SDL_GetWindowGrab
Use this function to get a window's input grab mode.
Contents
Syntax
int SDL_GetWindowGrab(SDL_Window* window)
Function Parameters
window |
the SDL_Window to query |
Return Value
Returns 1 if input is grabbed, 0 otherwise.
Code Examples
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Remarks
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