THIS PAGE IS A WORK IN PROGRESS ... Please make edits to this page to improve it!
override the binding element for keyboard inputs for Emscripten builds
Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`!
#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
This hint only applies to the emscripten platform
The variable can be one of "#window" - The javascript window object (this is the default) "#document" - The javascript document object "#screen" - the javascript window.screen object "#canvas" - the WebGL canvas element any other string without a leading # sign applies to the element on the page with that ID.
By default SDL will use the JavaScript window object.
CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints, CategoryDraft