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A variable controlling whether the idle timer is disabled on iOS.
Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`!
#define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED"
When an iOS app does not receive touches for some time, the screen is dimmed automatically. For games where the accelerometer is the only input this is problematic. This functionality can be disabled by setting this hint.
As of SDL 2.0.4, SDL_EnableScreenSaver() and SDL_DisableScreenSaver() accomplish the same thing on iOS. They should be preferred over this hint.
This variable can be set to the following values: "0" - Enable idle timer "1" - Disable idle timer
By default the idle timer is enabled.
CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints, CategoryDraft