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SDL_HINT_MOUSE_RELATIVE_MODE_WARP
A hint that specifies whether relative mouse mode is implemented using mouse warping.
Values
0 |
relative mouse mode uses the raw input |
1 |
relative mouse mode uses mouse warping |
Default
By default SDL will use raw input for relative mouse mode
Code Examples
You can add your code example here
Remarks
You can add useful comments here
Version
This hint is available since SDL 2.0.2.
