A variable controlling whether relative mouse mode is implemented using mouse warping
Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`!
#define SDL_HINT_MOUSE_RELATIVE_MODE_WARP "SDL_MOUSE_RELATIVE_MODE_WARP"
This variable can be set to the following values: "0" - Relative mouse mode uses raw input "1" - Relative mouse mode uses mouse warping
By default SDL will use raw input for relative mouse mode
By default SDL will use raw input for relative mouse mode
CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints