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Differences between revisions 2 and 3
Revision 2 as of 2011-02-26 01:41:39
Size: 607
Editor: SheenaSmith
Comment: correct typo
Revision 3 as of 2011-02-28 18:16:40
Size: 585
Editor: SheenaSmith
Comment: update content - w/ Sam; remove draft
Deletions are marked like this. Additions are marked like this.
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A hint that specifies a variable controlling whether the OpenGL render driver uses shaders if they are available. A hint that specifies whether the OpenGL render driver uses shaders.
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||1||enable shaders|| ||1||enable shaders, if they are available||

DRAFT

SDL_HINT_RENDER_OPENGL_SHADERS

A hint that specifies whether the OpenGL render driver uses shaders.

Values

0

disable shaders

1

enable shaders, if they are available

Default

By default shaders are used if OpenGL supports them.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryDefine, CategoryHints

None: SDL_HINT_RENDER_OPENGL_SHADERS (last edited 2011-02-28 18:17:20 by SheenaSmith)

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