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SDL_HINT_RENDER_OPENGL_SHADERS

A hint that specifies whether the OpenGL render driver uses shaders.

Values

0

disable shaders

1

enable shaders, if they are available

Default

By default shaders are used if OpenGL supports them.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryDefine, CategoryHints

None: SDL_HINT_RENDER_OPENGL_SHADERS (last edited 2011-02-28 18:17:20 by SheenaSmith)

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