#pragma section-numbers off #pragma camelcase off = SDL_HINT_RENDER_OPENGL_SHADERS = A hint that specifies whether the OpenGL render driver uses shaders. <> == Values == ||0||disable shaders|| ||1||enable shaders, if they are available|| == Default == By default shaders are used if OpenGL supports them. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == ''You can add useful comments here'' ---- [[CategoryDefine]], [[CategoryHints]]