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Size: 652
Comment: added remark
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← Revision 4 as of 2014-03-30 21:04:50 ⇥
Size: 651
Comment: Removed space.
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| Deletions are marked like this. | Additions are marked like this. |
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| This hint is checked when a texture is created and it affects scaling when copying that texture. | This hint is checked when a texture is created and it affects scaling when copying that texture. |
SDL_HINT_RENDER_SCALE_QUALITY
A hint that specifies scaling quality.
Values
0 or nearest |
nearest pixel sampling |
1 or linear |
linear filtering (supported by OpenGL and Direct3D) |
2 or best |
anisotropic filtering (supported by Direct3D) |
Default
By default nearest pixel sampling is used.
Code Examples
You can add your code example here
Remarks
This hint is checked when a texture is created and it affects scaling when copying that texture.
