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Revision 3 as of 2015-01-09 22:39:14
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Comment: Added Apple for easier search.
Revision 4 as of 2015-04-26 20:04:00
Size: 1271
Comment: Updated with content from header file and added remark.
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A hint that specifies if high-DPI windows ("Retina" on Mac) are not allowed. A hint that specifies if high-DPI windows ("Retina" on Mac and iOS) are not allowed.
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By default high-DPI windows ("Retina" on Mac) are allowed. By default high-DPI windows ("Retina" on Mac and iOS) are allowed.
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The hint is supported for iOS since SDL 2.0.4.

DRAFT

SDL_HINT_VIDEO_HIGHDPI_DISABLED

A hint that specifies if high-DPI windows ("Retina" on Mac and iOS) are not allowed.

Values

0

allow high-DPI windows

1

do not allow high-DPI windows

Default

By default high-DPI windows ("Retina" on Mac and iOS) are allowed.

Code Examples

You can add your code example here

Remarks

On Apple's OS X you must set the NSHighResolutionCapable Info.plist property to YES, otherwise you will not receive a High DPI OpenGL display.

The hint is supported for iOS since SDL 2.0.4.

Version

This hint is available since SDL 2.0.1.


CategoryDefine, CategoryHints

None: SDL_HINT_VIDEO_HIGHDPI_DISABLED (last edited 2015-04-26 20:04:00 by PhilippWiesemann)

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