#pragma section-numbers off #pragma camelcase off || DRAFT|| ##*^*^*^*^*See http://wiki.libsdl.org/moin.cgi/SGEnumerations for details on editing this page*^*^*^*^* = SDL_HINT_VIDEO_HIGHDPI_DISABLED = A hint that specifies if high-DPI windows ("Retina" on Mac and iOS) are not allowed. <> == Values == ||0||allow high-DPI windows|| ||1||do not allow high-DPI windows|| == Default == By default high-DPI windows ("Retina" on Mac and iOS) are allowed. == Code Examples == {{{#!highlight cpp You can add your code example here }}} ##Leave this section as-is unless you have a code example to put in. In that case, replace You can add your code example here with your code example following the Style Guide instructions. Leave the rest of the markup alone and delete this comment. == Remarks == On Apple's OS X you '''must''' set the NSHighResolutionCapable Info.plist property to YES, otherwise you will not receive a High DPI OpenGL display. The hint is supported for iOS since SDL 2.0.4. == Version == This hint is available since SDL 2.0.1. ---- [[CategoryDefine]], [[CategoryHints]] ##See the Style Guide for instructions on editing the footer.