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Revision 1 as of 2010-03-22 19:50:02
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Editor: SheenaSmith
Comment: create page, add content (Rev 5321)
Revision 2 as of 2010-09-13 04:43:15
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Editor: SheenaSmith
Comment: update content - standard return value
Deletions are marked like this. Additions are marked like this.
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||'''effect'''||^ID^ ,,identifier,, of the ^haptic^ effect to query ,,it's status,,|| ||'''effect'''||^the ID^ ,,identifier,, of the ^haptic^ effect to query ,,it's status,,||
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Returns 0 if it isn't playing, SDL_HAPTIC_PLAYING if it is playing, or -1 on error; call [[SDL_GetError]]() for more information. Returns 0 if it isn't playing, SDL_HAPTIC_PLAYING if it is playing, ^or a negative error code on failure^,, -1 on error,,; call [[SDL_GetError]]() for more information.

DRAFT

SDL_HapticGetEffectStatus

Use this function to get the status of the current effect on the specified haptic device.

Syntax

int SDL_HapticGetEffectStatus(SDL_Haptic* haptic,
                              int         effect)

Function Parameters

haptic

the haptic device to query for the effect status on

effect

the ID identifier of the haptic effect to query it's status

Return Value

Returns 0 if it isn't playing, SDL_HAPTIC_PLAYING if it is playing, or a negative error code on failure -1 on error; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

Device must support the SDL_HAPTIC_STATUS feature.


CategoryAPI, CategoryForceFeedback

None: SDL_HapticGetEffectStatus (last edited 2016-07-15 20:16:43 by PhilippWiesemann)

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