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| Returns 0 if it isn't playing, SDL_HAPTIC_PLAYING if it is playing, or a negative error code on failure; call [[SDL_GetError]]() for more information. | Returns 0 if it isn't playing, 1 if it is playing, or a negative error code on failure; call [[SDL_GetError]]() for more information. |
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SDL_HapticGetEffectStatus
Use this function to get the status of the current effect on the specified haptic device.
Contents
Syntax
int SDL_HapticGetEffectStatus(SDL_Haptic* haptic,
int effect)
Function Parameters
haptic |
the SDL_Haptic device to query for the effect status on |
effect |
the ID identifier of the haptic effect to query it's status |
Return Value
Returns 0 if it isn't playing, 1 if it is playing, or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
Device must support the SDL_HAPTIC_STATUS feature.
