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| Returns the number of effects the haptic device can store, or -1 on error; call [[SDL_GetError]]() for more information. | Returns the number of effects the haptic device can store^or a negative error code on failure^,,, or -1 on error,,; call [[SDL_GetError]]() for more information. |
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| On some platforms this isn't fully supported, and therefore is an ''approximation''. Always check to see if your created effect was actually created and do not rely solely on [[SDL_HapticNumEffects]](). | On some platforms this isn't fully supported, and therefore is an approximation. Always check to see if your created effect was actually created and do not rely solely on [[SDL_HapticNumEffects]](). <<Color2(green,Is it important to specify ''how'' to check to see if your effect was created or is listing the query function below sufficient?)>> |
DRAFT |
SDL_HapticNumEffects
Use this function to return the number of effects a haptic device can store.
Contents
Syntax
int SDL_HapticNumEffects(SDL_Haptic* haptic)
Function Parameters
haptic |
the haptic device to query for effect max |
Return Value
Returns the number of effects the haptic device can storeor a negative error code on failure, or -1 on error; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
On some platforms this isn't fully supported, and therefore is an approximation. Always check to see if your created effect was actually created and do not rely solely on SDL_HapticNumEffects().
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