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Returns the number of effects the haptic device can store, or -1 on error; call [[SDL_GetError]]() for more information. Returns the number of effects the haptic device can store^or a negative error code on failure^,,, or -1 on error,,; call [[SDL_GetError]]() for more information.
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On some platforms this isn't fully supported, and therefore is an ''approximation''. Always check to see if your created effect was actually created and do not rely solely on [[SDL_HapticNumEffects]](). On some platforms this isn't fully supported, and therefore is an approximation.  Always check to see if your created effect was actually created and do not rely solely on [[SDL_HapticNumEffects]]().

<<Color2(green,Is it important to specify ''how'' to check to see if your effect was created or is listing the query function below sufficient?)>>

DRAFT

SDL_HapticNumEffects

Use this function to return the number of effects a haptic device can store.

Syntax

int SDL_HapticNumEffects(SDL_Haptic* haptic)

Function Parameters

haptic

the haptic device to query for effect max

Return Value

Returns the number of effects the haptic device can storeor a negative error code on failure, or -1 on error; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

On some platforms this isn't fully supported, and therefore is an approximation. Always check to see if your created effect was actually created and do not rely solely on SDL_HapticNumEffects().

green


CategoryAPI, CategoryForceFeedback

None: SDL_HapticNumEffects (last edited 2016-05-14 22:22:53 by PhilippWiesemann)

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