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Returns 0 on success, or -1 on failure; call [[SDL_GetError]]() for more information. Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.

DRAFT

SDL_HapticPause

Use this function to pause a haptic device.

Syntax

int SDL_HapticPause(SDL_Haptic* haptic)

Function Parameters

haptic

a pointer to the haptic device to pause

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

Device must support the SDL_HAPTIC_PAUSE feature. Call SDL_HapticUnpause() to resume playback.

Do not modify the effects nor add new ones while the device is paused. That can cause all sorts of weird errors.


CategoryAPI, CategoryForceFeedback

None: SDL_HapticPause (last edited 2017-02-19 20:49:17 by PhilippWiesemann)

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