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| ||'''haptic'''||^a pointer to the^ haptic device to pause|| | ||'''haptic'''||^the^ SDL_Haptic device to pause|| |
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| Returns 0 on success, or -1 on failure; call [[SDL_GetError]]() for more information. | Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. |
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SDL_HapticPause
Use this function to pause a haptic device.
Contents
Syntax
int SDL_HapticPause(SDL_Haptic* haptic)
Function Parameters
haptic |
the SDL_Haptic device to pause |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
Device must support the SDL_HAPTIC_PAUSE feature. Call SDL_HapticUnpause() to resume playback.
Do not modify the effects nor add new ones while the device is paused. That can cause all sorts of weird errors.
