#pragma section-numbers off #pragma disable-camelcase || DRAFT|| = SDL_HapticPause = Use this function to pause a haptic device. <> == Syntax == {{{#!highlight cpp int SDL_HapticPause(SDL_Haptic* haptic) }}} == Function Parameters == ||'''haptic'''||the SDL_Haptic device to pause|| == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == Device must support the SDL_HAPTIC_PAUSE feature. Call [[SDL_HapticUnpause]]() to resume playback. Do not modify the effects nor add new ones while the device is paused. That can cause all sorts of weird errors. == Related Functions == .[[SDL_HapticUnpause]] ---- [[CategoryAPI]], [[CategoryForceFeedback]]