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⇤ ← Revision 1 as of 2011-03-13 01:52:08
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| Returns 0 on success, or a negative error code on failure; call [[SDL_GetError]]() for more information. | Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. |
DRAFT |
SDL_HapticRumblePlay
Use this function to run a simple rumble effect on a haptic device.
Contents
Syntax
int SDL_HapticRumblePlay(SDL_Haptic* haptic,
float strength,
Uint32 length)
Function Parameters
haptic |
the haptic device to play the rumble effect on |
strength |
strength of the rumble to play as a 0-1 float value |
length |
length of the rumble to play in milliseconds |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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