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||'''A'''||the first [[SDL_Rect]] to calculate from||
||'''B'''||the second [[SDL_Rect]] to calculate from||
||'''result'''||the [[SDL_Rect]] that represents the intersection||
||'''A'''||a pointer to a rectangle of type [[SDL_Rect]]||
||'''B'''||a pointer to another rectangle of type [[SDL_Rect]]||
||'''result'''||a pointer to be filled with the rectangle of type [[SDL_Rect]] that represents the intersection of '''A''' and '''B'''||
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SDL_TRUE if there is an intersection, SDL_FALSE otherwise. Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.

DRAFT

SDL_IntersectRect

Use this function to calculate the intersection of two rectangles.

Syntax

SDL_bool SDL_IntersectRect(const SDL_Rect* A,
                           const SDL_Rect* B,
                           SDL_Rect*       result)

Function Parameters

A

a pointer to a rectangle of type SDL_Rect

B

a pointer to another rectangle of type SDL_Rect

result

a pointer to be filled with the rectangle of type SDL_Rect that represents the intersection of A and B

Return Value

Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRect

None: SDL_IntersectRect (last edited 2016-07-15 20:50:46 by PhilippWiesemann)

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