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| ||'''A'''||the first [[SDL_Rect]]|| ||'''B'''||the second [[SDL_Rect]]|| ||'''result'''||--(a pointer to)-- an [[SDL_Rect]] that is filled with the intersection of rectangles '''A''' and '''B'''|| |
||'''A'''||an [[SDL_Rect]] structure representing the first rectangle|| ||'''B'''||an [[SDL_Rect]] structure representing the second rectangle|| ||'''result'''||an [[SDL_Rect]] structure filled in with the intersection of rectangles '''A''' and '''B'''|| |
SDL_IntersectRect
Use this function to calculate the intersection of two rectangles.
Contents
Syntax
SDL_bool SDL_IntersectRect(const SDL_Rect* A,
const SDL_Rect* B,
SDL_Rect* result)
Function Parameters
A |
an SDL_Rect structure representing the first rectangle |
B |
an SDL_Rect structure representing the second rectangle |
result |
an SDL_Rect structure filled in with the intersection of rectangles A and B |
Return Value
Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
Code Examples
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Remarks
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