#pragma section-numbers off #pragma disable-camelcase = SDL_IntersectRect = Use this function to calculate the intersection of two rectangles. <> == Syntax == {{{#!highlight cpp SDL_bool SDL_IntersectRect(const SDL_Rect* A, const SDL_Rect* B, SDL_Rect* result) }}} == Function Parameters == ||'''A'''||an [[SDL_Rect]] structure representing the first rectangle|| ||'''B'''||an [[SDL_Rect]] structure representing the second rectangle|| ||'''result'''||an [[SDL_Rect]] structure filled in with the intersection of rectangles '''A''' and '''B'''|| == Return Value == Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == If '''result''' is NULL then this function will return SDL_FALSE. == Version == This function is available since SDL 2.0.0. == Related Functions == .[[SDL_HasIntersection]] ---- [[CategoryAPI]], [[CategoryRect]]