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⇤ ← Revision 1 as of 2013-02-13 18:07:44
Size: 1457
Comment: Initial page for SDL_IsGameController
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Size: 1602
Comment: Add a code example
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| ||'''joystick_index'''||the device_index of a device, up to SDL_NumJoysticks|| | ||'''joystick_index'''||the device_index of a device, up to [[SDL_NumJoysticks]]()|| |
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| You can add your code example here | for (int i = 0; i < SDL_NumJoysticks(); ++i) { if (SDL_IsGameController(i)) { printf("Joystick %i is supported by the game controller interface!\n"); } } |
DRAFT |
SDL_IsGameController
Use this function to check if the given joystick is supported by the game controller interface.
Contents
Syntax
SDL_bool SDL_IsGameController(int joystick_index)
Function Parameters
joystick_index |
the device_index of a device, up to SDL_NumJoysticks() |
Return Value
Returns SDL_TRUE if the given joystick is supported by the game controller interface, SDL_FALSE if it isn't or it's an invalid index.
Code Examples
for (int i = 0; i < SDL_NumJoysticks(); ++i) {
if (SDL_IsGameController(i)) {
printf("Joystick %i is supported by the game controller interface!\n");
}
}
Remarks
joystick_index is the same as the device_index passed to SDL_JoystickOpen.
