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Revision 3 as of 2013-02-13 18:21:38
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Editor: jorgenpt
Comment: Deleting comment
Revision 5 as of 2016-04-10 22:50:20
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Comment: Added missing ().
Deletions are marked like this. Additions are marked like this.
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        printf("Joystick %i is supported by the game controller interface!\n");         printf("Joystick %i is supported by the game controller interface!\n", i);
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joystick_index is the same as the device_index passed to [[SDL_JoystickOpen]]. joystick_index is the same as the device_index passed to [[SDL_JoystickOpen]]().

DRAFT

SDL_IsGameController

Use this function to check if the given joystick is supported by the game controller interface.

Syntax

SDL_bool SDL_IsGameController(int joystick_index)

Function Parameters

joystick_index

the device_index of a device, up to SDL_NumJoysticks()

Return Value

Returns SDL_TRUE if the given joystick is supported by the game controller interface, SDL_FALSE if it isn't or it's an invalid index.

Code Examples

for (int i = 0; i < SDL_NumJoysticks(); ++i) {
    if (SDL_IsGameController(i)) {
        printf("Joystick %i is supported by the game controller interface!\n", i);
    }
}

Remarks

joystick_index is the same as the device_index passed to SDL_JoystickOpen().


CategoryAPI, CategoryGameController

None: SDL_IsGameController (last edited 2016-04-10 22:52:08 by PhilippWiesemann)

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