Results 1 - 4 of 4 results out of about 6837 pages. (3.79 seconds)
- SDL_GameControllerOpen . . . 2 matches
- ...ller *controller = NULL;
for (int i = 0; i < SDL_NumJoysticks(); ++i) {
if (SDL_IsGameController(i)) {
controller = SDL_GameControllerOpen(i);
if (controller) {...
- ToDo . . . 1 match
- ...r.h ====
These functions are in the process of being documented by Jorgen
* [[SDL_IsGameController]]
* [[SDL_GameControllerNameForIndex]]
* [[SDL_GameControllerOpen]]
* [[SDL_...
- SDL_GameControllerNameForIndex . . . 1 match
- ...ated Functions ==
.[[SDL_GameControllerName]]
.[[SDL_GameControllerOpen]]
.[[SDL_IsGameController]]
----
[[CategoryAPI]], [[CategoryGameController]]
##See the Style Guide for i...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
<<FullSearchCached(category:Catego...
