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SDL_JoystickGetButton
Use this function to get the current state of a button on a joystick.
Contents
Syntax
Uint8 SDL_JoystickGetButton(SDL_Joystick* joystick,
int button)
Function Parameters
joystick |
an SDL_Joystick structure containing joystick information ??? |
button |
the button index to get the state from; indices start at index 0 |
Return Value
Returns 1 if the specified button is pressed, 0 otherwise.
Code Examples
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Remarks
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