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- SDL_JoystickGetGUIDString . . . 5 matches
- ...ki.libsdl.org/moin.cgi/SGFunctions for details on editing this page*^*^*^*^*
= SDL_JoystickGetGUIDString =
Use this function to get an ASCII string representation for a given SDL...
- SDL_JoystickGetGUIDFromString . . . 4 matches
- ...ki.libsdl.org/moin.cgi/SGFunctions for details on editing this page*^*^*^*^*
= SDL_JoystickGetGUIDFromString =
Use this function to convert a GUID string into a SDL_JoystickGUID ...
- SDL_JoystickGetGUID . . . 4 matches
- ...
||<tablewidth="100%" style="color: #FF0000;" :> DRAFT||
= SDL_JoystickGetGUID =
Use this function to get the implementation-dependent GUID for the joystick.
<<TableOfContents()...
- ToDo . . . 3 matches
- ...ovements:
* [[SDL_JoystickNameForIndex]]
* [[SDL_JoystickGetDeviceGUID]]
* [[SDL_JoystickGetGUID]]
* [[SDL_JoystickGetGUIDString]]
* [[SDL_JoystickGetGUIDFromString]]
* [[SD...
- SDL_JoystickGetDeviceGUID . . . 2 matches
- ...tion can be called before any joysticks are opened.
== Related Functions ==
.[[SDL_JoystickGetGUID]]
.[[SDL_JoystickGetGUIDString]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_GameControllerMappingForGUID . . . 1 match
- ... with SDL_free().
== Related Functions ==
.[[SDL_JoystickGetDeviceGUID]]
.[[SDL_JoystickGetGUID]]
----
[[CategoryAPI]], [[CategoryGameController]]
##See the Style Guide for i...
- SDL_GameControllerAddMapping . . . 1 match
- ...tring has the format "GUID,name,mapping", where GUID is the string value from [[SDL_JoystickGetGUIDString]](), name is the human readable string for the device and mappings are co...
- CategoryJoystick . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= Joystick Support =
'''Include File(s):''' [[http://hg.libsdl.org/SDL/file/default/include/SD...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
<<FullSearchCached(category:Catego...
