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Get the USB product ID of an opened joystick, if available.


Uint16 SDL_JoystickGetProduct(SDL_Joystick *joystick);

Function Parameters


the SDL_Joystick obtained from SDL_JoystickOpen()

Return Value

Returns the USB product ID of the selected joystick, or 0 if unavailable.


If the product ID isn't available this function returns 0.


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