= SDL_JoystickGetVendor = Get the USB vendor ID of an opened joystick, if available. == Syntax == Uint16 SDL_JoystickGetVendor(SDL_Joystick *joystick); == Function Parameters == {| |'''joystick''' |the [[SDL_Joystick]] obtained from [[SDL_JoystickOpen]]() |} == Return Value == Returns the USB vendor ID of the selected joystick, or 0 if unavailable. == Remarks == If the vendor ID isn't available this function returns 0. == Version == This function is available since SDL 2.0.6. ---- [[CategoryAPI]]