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Differences between revisions 4 and 5
Revision 4 as of 2013-02-07 14:42:23
Size: 1135
Comment: Changed argument to SDL_Joystick*.
Revision 5 as of 2013-02-07 15:21:17
Size: 1082
Comment: I don't think this can be called without SDL_JoystickOpen. SDL_JoystickNameForIndex could, though.
Deletions are marked like this. Additions are marked like this.
Line 37: Line 37:
This can be called before any joysticks are opened.

DRAFT

SDL_JoystickName

Use this function to get the implementation dependent name of a joystick.

Syntax

const char* SDL_JoystickName(SDL_Joystick *joystick)

Function Parameters

joystick

^the SDL_Joystick obtained from SDL_JoystickOpen

Return Value

Returns the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError() for more information.

Code Examples

*

/* Print the names of all attached joysticks */
int num_joy, i;
num_joy = SDL_NumJoysticks();
printf("%d joysticks found\n", num_joy);
for(i = 0; i < num_joy; i++)
{
  SDL_Joystick *joystick = SDL_JoystickOpen(i);
  printf("%s\n", SDL_JoystickName(joystick));
}

*

Remarks


CategoryAPI, CategoryJoystick

None: SDL_JoystickName (last edited 2015-04-26 18:55:49 by PhilippWiesemann)

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