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Draft

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SDL_JoystickNumAxes

Get the number of general axis controls on a joystick.

Syntax

int SDL_JoystickNumAxes(SDL_Joystick *joystick);

Function Parameters

joystick

an SDL_Joystick structure containing joystick information

Return Value

Returns the number of axis controls/number of axes on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

Often, the directional pad on a game controller will either look like 4 separate buttons or a POV hat, and not axes, but all of this is up to the device and platform.

SDL_JoystickGetAxis
SDL_JoystickOpen

CategoryAPI, CategoryJoystick, CategoryDraft


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