Wiki Page Content

Differences between revisions 6 and 8 (spanning 2 versions)
Revision 6 as of 2014-01-11 19:49:20
Size: 1076
Comment: Removed *.
Revision 8 as of 2015-05-31 19:39:39
Size: 1078
Comment: Removed ???.
Deletions are marked like this. Additions are marked like this.
Line 16: Line 16:
||'''joystick'''||an SDL_Joystick structure containing joystick information ???|| ||'''joystick'''||an SDL_Joystick structure containing joystick information||
Line 21: Line 21:
<<Color2(col=green,text="Is this the number of axes like x y z or the number of pads or sticks that control movement in the 3 axes like a game pad might have two joysticks and a thumb pad?")>> /* <<Color2(col=green,text="Is this the number of axes like x y z or the number of pads or sticks that control movement in the 3 axes like a game pad might have two joysticks and a thumb pad?")>> */

DRAFT

SDL_JoystickNumAxes

Use this function to get the number of general axis controls on a joystick.

Syntax

int SDL_JoystickNumAxes(SDL_Joystick* joystick)

Function Parameters

joystick

an SDL_Joystick structure containing joystick information

Return Value

Returns the number of axis controls/number of axes on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryJoystick

None: SDL_JoystickNumAxes (last edited 2017-03-11 22:50:34 by PhilippWiesemann)

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit