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SDL Wiki

SDL_JoystickSetVirtualButton

Set values on an opened, virtual-joystick's button.

Syntax

int SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value);

Function Parameters

joystick

the virtual joystick on which to set state.

button

the specific button on the virtual joystick to set.

value

the new value for the specified button.

Return Value

Returns 0 on success, -1 on error.

Remarks

Please note that values set here will not be applied until the next call to SDL_JoystickUpdate, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.


CategoryAPI


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