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- SDL_LoadWAV . . . 9 matches
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= SDL_LoadWAV =
Use this function to load a WAVE from a file.
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== Syntax ==
{{{#!highlight cpp
SDL_AudioSpec* SDL_LoadWAV(const char* file,
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- SDL_LoadWAV_RW . . . 5 matches
- ...
= SDL_LoadWAV_RW =
Use this function to load a WAVE from the data source, automatically freeing that source if '''freesrc''' is non-zero.
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== Syntax ==
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- SDL_FreeWAV . . . 9 matches
- ...
= SDL_FreeWAV =
Use this function to free data previously allocated with [[SDL_LoadWAV]]() or [[SDL_LoadWAV_RW]]().
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== Syntax ==
{{{#!highlight cpp
void ...
- SDL_AudioSpec . . . 5 matches
- ...ANGE);
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== Remarks ==
This structure is used by [[SDL_OpenAudioDevice]]() and [[SDL_LoadWAV]](). While all fields are used by [[SDL_OpenAudioDevice]](), only '''freq''', '''fo...
- SGFunctions . . . 2 matches
- ...ace spaces (as needed)
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SDL_AudioSpec* SDL_LoadWAV_RW(SDL_RWops* src,
int freesrc,
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- SGStructures . . . 1 match
- ...on't just make the word bold every time it occurs on the page.-~||
||''Example'': [[SDL_LoadWAV_RW]](), [[SDL_DisplayMode]], [[SDL_Surface]]||
~-[[#ToC|Return to Table of Cont...
- CategoryAudio . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= Audio Device Management and Audio Playback =
'''Include File(s):''' [[http://hg.libsdl.org/...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
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#format wiki
#language en
= SDL 2.0 API by Name =
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