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| ||'''src'''||the [[SDL_Surface]] containing '''srcrect''' / the source rectangle|| ||'''srcrect'''||the [[SDL_Rect]] ^structure representing / describing^ ,,containing,, the source pixels|| ||'''dst'''||the [[SDL_Surface]] containing '''dstrect''' / the destination rectangle|| ||'''dstrect'''||the [[SDL_Rect]] ^structure^ to be filled ^with / by the blit^|| |
||'''src'''||the [[SDL_Surface]] structure containing '''srcrect''' / the source rectangle|| ||'''srcrect'''||the [[SDL_Rect]] structure ^representing / describing^ ,,containing,, the source pixels|| ||'''dst'''||the [[SDL_Surface]] structure containing '''dstrect''' / the destination rectangle|| ||'''dstrect'''||the [[SDL_Rect]] structure to be filled ^with / by the blit^|| |
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SDL_LowerBlit
Use this function to perform low-level surface blitting only.
Contents
Syntax
int SDL_LowerBlit(SDL_Surface* src,
SDL_Rect* srcrect,
SDL_Surface* dst,
SDL_Rect* dstrect)
Function Parameters
src |
the SDL_Surface structure containing srcrect / the source rectangle |
srcrect |
the SDL_Rect structure representing / describing containing the source pixels |
dst |
the SDL_Surface structure containing dstrect / the destination rectangle |
dstrect |
the SDL_Rect structure to be filled with / by the blit |
green
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
This is a semi-private blit function and it performs low-level surface blitting only.
