SDL Wiki

SDL_PixelFormatEnum

An enumeration of pixel formats.

Values

Pixel Format Macros

SDL_PIXELTYPE(format)

the type of the pixel format; see Remarks for details

SDL_PIXELORDER(format)

the ordering of channels or bits in the pixel format; see Remarks for details

SDL_PIXELLAYOUT(format)

the channel bit pattern of the pixel format; see Remarks for details

SDL_BITSPERPIXEL(format)

the number of bits of color information in the pixel format

SDL_BYTESPERPIXEL(format)

the number of bytes used to represent a pixel

SDL_ISPIXELFORMAT_INDEXED(format)

true for pixel formats that have a palette

SDL_ISPIXELFORMAT_ALPHA(format)

true for pixel formats that have an alpha channel

SDL_ISPIXELFORMAT_FOURCC(format)

true for pixel formats representing unique formats, for example YUV formats

Pixel Format Values

SDL_PIXELFORMAT_UNKNOWN

SDL_PIXELFORMAT_INDEX1LSB

SDL_PIXELFORMAT_INDEX1MSB

SDL_PIXELFORMAT_INDEX4LSB

SDL_PIXELFORMAT_INDEX4MSB

SDL_PIXELFORMAT_INDEX8

SDL_PIXELFORMAT_RGB332

SDL_PIXELFORMAT_RGB444

SDL_PIXELFORMAT_RGB555

SDL_PIXELFORMAT_BGR555

SDL_PIXELFORMAT_ARGB4444

SDL_PIXELFORMAT_RGBA4444

SDL_PIXELFORMAT_ABGR4444

SDL_PIXELFORMAT_BGRA4444

SDL_PIXELFORMAT_ARGB1555

SDL_PIXELFORMAT_RGBA5551

SDL_PIXELFORMAT_ABGR1555

SDL_PIXELFORMAT_BGRA5551

SDL_PIXELFORMAT_RGB565

SDL_PIXELFORMAT_BGR565

SDL_PIXELFORMAT_RGB24

SDL_PIXELFORMAT_BGR24

SDL_PIXELFORMAT_RGB888

SDL_PIXELFORMAT_RGBX8888

SDL_PIXELFORMAT_BGR888

SDL_PIXELFORMAT_BGRX8888

SDL_PIXELFORMAT_ARGB8888

SDL_PIXELFORMAT_RGBA8888

SDL_PIXELFORMAT_ABGR8888

SDL_PIXELFORMAT_BGRA8888

SDL_PIXELFORMAT_ARGB2101010

SDL_PIXELFORMAT_RGBA32

alias for RGBA byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_ARGB32

alias for ARGB byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_BGRA32

alias for BGRA byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_ABGR32

alias for ABGR byte array of color data, for the current platform (>= SDL 2.0.5)

SDL_PIXELFORMAT_YV12

planar mode: Y + V + U (3 planes)

SDL_PIXELFORMAT_IYUV

planar mode: Y + U + V (3 planes)

SDL_PIXELFORMAT_YUY2

packed mode: Y0+U0+Y1+V0 (1 plane)

SDL_PIXELFORMAT_UYVY

packed mode: U0+Y0+V0+Y1 (1 plane)

SDL_PIXELFORMAT_YVYU

packed mode: Y0+V0+Y1+U0 (1 plane)

SDL_PIXELFORMAT_NV12

planar mode: Y + U/V interleaved (2 planes) (>= SDL 2.0.4)

SDL_PIXELFORMAT_NV21

planar mode: Y + V/U interleaved (2 planes) (>= SDL 2.0.4)

Remarks

The pixel type is one of the following values:

SDL_PIXELTYPE_UNKNOWN

SDL_PIXELTYPE_INDEX1

SDL_PIXELTYPE_INDEX4

SDL_PIXELTYPE_INDEX8

SDL_PIXELTYPE_PACKED8

SDL_PIXELTYPE_PACKED16

SDL_PIXELTYPE_PACKED32

SDL_PIXELTYPE_ARRAYU8

SDL_PIXELTYPE_ARRAYU16

SDL_PIXELTYPE_ARRAYU32

SDL_PIXELTYPE_ARRAYF16

SDL_PIXELTYPE_ARRAYF32

Depending on the pixel type there are three different types of orderings - bitmapped, packed, or array.

Bitmap pixel order (high bit -> low bit)

SDL_BITMAPORDER_NONE

SDL_BITMAPORDER_4321

SDL_BITMAPORDER_1234

Packed component order (high bit -> low bit)

SDL_PACKEDORDER_NONE

SDL_PACKEDORDER_XRGB

SDL_PACKEDORDER_RGBX

SDL_PACKEDORDER_ARGB

SDL_PACKEDORDER_RGBA

SDL_PACKEDORDER_XBGR

SDL_PACKEDORDER_BGRX

SDL_PACKEDORDER_ABGR

SDL_PACKEDORDER_BGRA

Array component order (low byte -> high byte)

SDL_ARRAYORDER_NONE

SDL_ARRAYORDER_RGB

SDL_ARRAYORDER_RGBA

SDL_ARRAYORDER_ARGB

SDL_ARRAYORDER_BGR

SDL_ARRAYORDER_BGRA

SDL_ARRAYORDER_ABGR

Packed pixel formats have one of the following channel layouts:

SDL_PACKEDLAYOUT_NONE

SDL_PACKEDLAYOUT_332

SDL_PACKEDLAYOUT_4444

SDL_PACKEDLAYOUT_1555

SDL_PACKEDLAYOUT_5551

SDL_PACKEDLAYOUT_565

SDL_PACKEDLAYOUT_8888

SDL_PACKEDLAYOUT_2101010

SDL_PACKEDLAYOUT_1010102

SDL_PIXELFORMAT_*32 aliases

SDL_PIXELFORMAT_RGBA32 is an alias for SDL_PIXELFORMAT_RGBA8888 on big endian machines and for SDL_PIXELFORMAT_ABGR8888 on little endian machines, so you can use it to specify that your pixels are represented as RGBA byte arrays, like SDL_PIXELFORMAT_RGB24 is for RGB byte arrays.
However, being just an alias, it has the exact same value of the aliased type so SDL_GetPixelFormatName(SDL_PIXELFORMAT_RGBA32) will return the name of the aliased type (e.g. "SDL_PIXELFORMAT_ABGR8888"), depending on your platform.
The same applies to SDL_PIXELFORMAT_ARGB32, SDL_PIXELFORMAT_BGRA32 and SDL_PIXELFORMAT_ABGR32 (with the only difference that they alias other pixel formats, of course). The SDL_PIXELFORMAT_*32 aliases are available since SDL 2.0.5.

SDL_DisplayMode
SDL_RendererInfo
SDL_CreateTexture
SDL_CreateTextureFromSurface
SDL_GetPixelFormatName
SDL_MasksToPixelFormatEnum
SDL_PixelFormatEnumToMasks
SDL_QueryTexture
SDL_RenderReadPixels

CategoryEnum, CategoryPixels


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