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- SDL_RenderCopyEx . . . 3 matches
- ...
= SDL_RenderCopyEx =
Use this function to copy a portion of the texture to the current rendering target, optionally rotating it by angle around the given center and also flipping...
- SDL_RendererFlip . . . 3 matches
- ...ndererFlip =
An enumeration of flags that can be used in the flip parameter for [[SDL_RenderCopyEx]].
<<TableOfContents()>>
== Values ==
||SDL_FLIP_NONE||do not flip||
||SDL_FLIP...
- SDL_Renderer . . . 1 match
- ...utSize]]
.[[SDL_GetRenderTarget]]
.[[SDL_RenderClear]]
.[[SDL_RenderCopy]]
.[[SDL_RenderCopyEx]]
.[[SDL_RenderDrawLine]]
.[[SDL_RenderDrawLines]]
.[[SDL_RenderDrawPoint]]
....
- SDL_RenderCopy . . . 1 match
- ...lpha modulation set by [[SDL_SetTextureAlphaMod]]().
== Related Functions ==
.[[SDL_RenderCopyEx]]
.[[SDL_SetTextureAlphaMod]]
.[[SDL_SetTextureBlendMode]]
.[[SDL_SetTextureCo...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
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