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Revision 4 as of 2010-08-30 05:04:59
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Editor: SheenaSmith
Comment: update content (w/ Sam); remove 'draft' note
Revision 5 as of 2010-08-30 05:08:52
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Editor: SheenaSmith
Comment: add RF
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 .[[SDL_SetRenderDrawBlendMode]]
 .[[SDL_SetRenderDrawColor]]

SDL_RenderDrawLine

Use this function to draw a line on the current rendering target.

Syntax

int SDL_RenderDrawLine(int x1,
                       int y1,
                       int x2,
                       int y2)

Function Parameters

x1

the x coordinate of the start point

y1

the y coordinate of the start point

x2

the x coordinate of the end point

y2

the y coordinate of the end point

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

SDL_RenderDrawLine() draws the line to include both end points. If you want to draw multiple, connecting lines use SDL_RenderDrawLines() instead.


CategoryAPI, CategoryVideo

None: SDL_RenderDrawLine (last edited 2017-01-14 23:03:56 by PhilippWiesemann)

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