#pragma section-numbers off #pragma disable-camelcase = SDL_RenderDrawLine = Use this function to draw a line on the current rendering target. <> == Syntax == {{{#!highlight cpp int SDL_RenderDrawLine(SDL_Renderer* renderer, int x1, int y1, int x2, int y2) }}} == Function Parameters == ||'''renderer'''||the rendering context|| ||'''x1'''||the x coordinate of the start point|| ||'''y1'''||the y coordinate of the start point|| ||'''x2'''||the x coordinate of the end point|| ||'''y2'''||the y coordinate of the end point|| == Return Value == Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. == Code Examples == {{{#!highlight cpp #include "SDL.h" int main(int argc, char* argv[]) { if (SDL_Init(SDL_INIT_VIDEO) == 0) { SDL_Window* window = NULL; SDL_Renderer* renderer = NULL; if (SDL_CreateWindowAndRenderer(640, 480, 0, &window, &renderer) == 0) { SDL_bool done = SDL_FALSE; while (!done) { SDL_Event event; SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); SDL_RenderClear(renderer); SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE); SDL_RenderDrawLine(renderer, 320, 200, 300, 240); SDL_RenderDrawLine(renderer, 300, 240, 340, 240); SDL_RenderDrawLine(renderer, 340, 240, 320, 200); SDL_RenderPresent(renderer); while (SDL_PollEvent(&event)) { if (event.type == SDL_QUIT) { done = SDL_TRUE; } } } } if (renderer) { SDL_DestroyRenderer(renderer); } if (window) { SDL_DestroyWindow(window); } } SDL_Quit(); return 0; } }}} == Remarks == [[SDL_RenderDrawLine]]() draws the line to include both end points. If you want to draw multiple, connecting lines use [[SDL_RenderDrawLines]]() instead. == Version == This function is available since SDL 2.0.0. == Related Functions == .[[SDL_RenderDrawLines]] .[[SDL_RenderDrawPoint]] .[[SDL_RenderDrawPoints]] .[[SDL_RenderDrawRect]] .[[SDL_RenderDrawRects]] .[[SDL_RenderFillRect]] .[[SDL_RenderFillRects]] .[[SDL_RenderPresent]] .[[SDL_SetRenderDrawBlendMode]] .[[SDL_SetRenderDrawColor]] ---- [[CategoryAPI]], [[CategoryRender]]