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Revision 2 as of 2010-01-10 19:04:38

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SDL_RenderLine

Use this function to draw a line on the current rendering target.

Syntax

int SDL_RenderLine(int x1,
                   int y1,
                   int x2,
                   int y2)

Function Parameters

x1

the x coordinate of the start point

y1

the y coordinate of the start point

x2

the x coordinate of the end point

y2

the y coordinate of the end point

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

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