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DRAFT

SDL_RenderLines

Use this function to draw a series of connected lines on the current rendering target.

Syntax

int SDL_RenderLines(const SDL_Point* points,
                    int              count)

Function Parameters

points

the points along the lines

count

the number of points, drawing count-1 lines

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_RenderDrawLines (last edited 2017-01-14 23:00:16 by PhilippWiesemann)

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