Wiki Page Content

Differences between revisions 7 and 8
Revision 7 as of 2011-02-15 19:34:50
Size: 1133
Editor: SheenaSmith
Comment: update content - 2/14 changeset 5295 (as of 5145); moved to render.h
Revision 8 as of 2011-02-16 23:17:33
Size: 1228
Editor: SheenaSmith
Comment: update content - 2/16 changeset 5318 (as of 5147)
Deletions are marked like this. Additions are marked like this.
Line 11: Line 11:
int SDL_RenderDrawLines(const SDL_Point* points, int SDL_RenderDrawLines(SDL_Renderer* renderer,
                        
const SDL_Point* points,
Line 16: Line 17:
||'''renderer'''||the rendering context||

SDL_RenderDrawLines

Use this function to draw a series of connected lines on the current rendering target.

Syntax

int SDL_RenderDrawLines(SDL_Renderer*    renderer,
                        const SDL_Point* points,
                        int              count)

Function Parameters

renderer

the rendering context

points

an array of SDL_Point structures representing points along the lines

count

the number of points, drawing count-1 lines

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRender

None: SDL_RenderDrawLines (last edited 2017-01-14 23:00:16 by PhilippWiesemann)

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit