SDL_RenderDrawLines
Use this function to draw a series of connected lines on the current rendering target.
Contents
Syntax
int SDL_RenderDrawLines(const SDL_Point* points,
int count)
Function Parameters
points |
an array of SDL_Point structures representing points along the lines |
count |
the number of points, drawing count-1 lines |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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