Draw a series of connected lines on the current rendering target.
Defined in SDL_render.h, but apps should only #include "SDL.h"
!
int SDL_RenderDrawLines(SDL_Renderer * renderer,
const SDL_Point * points,
int count);
renderer | the rendering context |
points | an array of SDL_Point structures representing points along the lines |
count | the number of points, drawing count-1 lines |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.
CategoryAPI, CategoryAPIFunction