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DRAFT

SDL_RenderPoint

Use this function to draw a point on the current rendering target.

Syntax

int SDL_RenderPoint(int x, 
                    int y)

Function Parameters

x

the x coordinate of the point

y

the y coordinate of the point

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_RenderDrawPoint (last edited 2013-11-14 18:13:09 by Soryy708)

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