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Revision 3 as of 2010-01-15 19:34:11
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Editor: SheenaSmith
Comment: name changed>updated
Revision 4 as of 2010-01-17 21:05:55
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Editor: SheenaSmith
Comment: update RF names
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 .[[SDL_RenderLine]]???
 .[[SDL_RenderLines]]???
 .[[SDL_RenderPoints]]???
 .[[SDL_RenderRect]]???
 .[[SDL_RenderRects]]???
 .[[SDL_RenderDrawLine]]???
 .[[SDL_RenderDrawLines]]???
 .[[SDL_RenderDrawPoints]]???
 .[[SDL_RenderDrawRect]]???
 .[[SDL_RenderDrawRects]]???

DRAFT

SDL_RenderDrawPoint

Use this function to draw a point on the current rendering target.

Syntax

int SDL_RenderDrawPoint(int x, 
                    int y)

Function Parameters

x

the x coordinate of the point

y

the y coordinate of the point

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

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CategoryAPI, CategoryVideo

None: SDL_RenderDrawPoint (last edited 2013-11-14 18:13:09 by Soryy708)

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