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Differences between revisions 8 and 9
Revision 8 as of 2011-02-15 19:35:14
Size: 1013
Editor: SheenaSmith
Comment: update content - 2/14 changeset 5295 (as of 5145); moved to render.h
Revision 9 as of 2011-02-16 23:13:20
Size: 1125
Editor: SheenaSmith
Comment: update content - 2/16 changeset 5318 (as of 5147)
Deletions are marked like this. Additions are marked like this.
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int SDL_RenderDrawPoint(int x,
                        int y)
int SDL_RenderDrawPoint(SDL_Renderer* renderer,
                        
int           x,
                        int           y)
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||'''renderer'''||the rendering context||

SDL_RenderDrawPoint

Use this function to draw a point on the current rendering target.

Syntax

int SDL_RenderDrawPoint(SDL_Renderer* renderer,
                        int           x, 
                        int           y)

Function Parameters

renderer

the rendering context

x

the x coordinate of the point

y

the y coordinate of the point

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRender

None: SDL_RenderDrawPoint (last edited 2013-11-14 18:13:09 by Soryy708)

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