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Revision 5 as of 2010-01-17 21:37:52

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SDL_RenderDrawPoint

Use this function to draw a point on the current rendering target.

Syntax

int SDL_RenderDrawPoint(int x, 
                        int y)

Function Parameters

x

the x coordinate of the point

y

the y coordinate of the point

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

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